Foss was real deal for science fiction authors and visionaries in the 1970s; he illustrated book covers for Issac Asimov, E.E. "Doc" Smith and others; and did storyboard conceptions for Dune and Alien (never used, H.R. Giger won the job). Although majestic in scope, Foss' illustrations show the wear and tear of space travel and the unique human stamp on technology. Hatches, antennae, cabling and various devices lend a gritty texture to these moving monstrosities.
Look at the illustration The Machine in Shaft 10. You see human figures meshing into the fabric of these leviathans of technology:
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Some illustrations emphasize maintenance in progress, like the ship lowering a huge bomb into an interstellar silo. Others make a connection between ancient and modern space travel as in Landing Ground at Nazca. Away and Beyond shows gnarly, spire-like towers in a far off settlement.
Earth is Room Enough nods towards the black monolith in 2001: A Space Odyssey. Foss also lent his talents for dynamic action in a series of WWII illustrations. You're overwhelmed by his kinetic renderings of submarine and aircraft battles.
Before CGI, Chris Foss was the master who would influence a generation of future special effects artists and genre illustrators. And probably had a major impact on the development of more realistic conceptions of space technology, warts and all.
I'm learning an appreciation for this genre I never would have looked at on my own. Very cool Coiled!
ReplyDeleteI Had this Book when I was a child, now 48 I still look to it for inspiration.
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